![]() ![]() |
|
|
Jun 25 2007, 06:36 PM
Post
#1
|
||
|
Group: Admin Posts: 8786 Joined: 24-February 04 Member No.: 16 In-game nick: Chronojam |
|
||
|
|
Jun 25 2007, 06:41 PM
Post
#2
|
||
|
Group: Members Posts: 5033 Joined: 4-September 04 Member No.: 909 |
Looks very good for your first texture =)
Awesome job overall. |
||
|
|
Jun 25 2007, 06:52 PM
Post
#3
|
||
|
Group: Moderators Posts: 254 Joined: 23-August 04 From: Massachusetts Member No.: 871 In-game nick: Grey_Automaton |
Quite excellent, I must say.
|
||
|
|
Jun 25 2007, 06:54 PM
Post
#4
|
||
|
Group: Members Posts: 5009 Joined: 28-February 04 From: Tempe, Arizona Member No.: 117 Nefarious shitposter. In-game nick: Kicken |
A visual countdown? Sounds useful.
|
||
|
|
Jun 25 2007, 07:04 PM
Post
#5
|
||
|
Group: Admin Posts: 4889 Joined: 30-August 04 From: California, USA Member No.: 886 In-game nick: Venompawz |
|
||
|
|
Jun 25 2007, 07:12 PM
Post
#6
|
||
|
Group: Members Posts: 1646 Joined: 26-February 04 From: Canada Member No.: 56 |
Shaders?
|
||
|
|
Jun 25 2007, 07:25 PM
Post
#7
|
||
|
Group: Admin Posts: 8786 Joined: 24-February 04 Member No.: 16 In-game nick: Chronojam |
They're being prepared. I'll get you a shot with shaders later maybe.
|
||
|
|
Jun 25 2007, 08:01 PM
Post
#8
|
||
|
Group: Members Posts: 941 Joined: 9-June 04 Member No.: 577 In-game nick: des1206 |
"knock knock..."
"Who's there?" "A little" "A little Who?" "A little C4 knocking at your door!" "Oh sh....." -- BOOM |
||
|
|
Jun 25 2007, 08:14 PM
Post
#9
|
||
|
Group: Members Posts: 5009 Joined: 28-February 04 From: Tempe, Arizona Member No.: 117 Nefarious shitposter. In-game nick: Kicken |
url = www.apathbeyond.com ? |
||
|
|
Jun 25 2007, 09:56 PM
Post
#10
|
||
|
Group: RA:APB Staff Posts: 3264 Joined: 24-August 04 From: In your computer, stealing your cookies! (Aka, singapore) Member No.: 878 MEOW In-game nick: cuddling |
/everyone wants a timer on that C4 to be actually seen
|
||
|
|
Jun 26 2007, 12:15 AM
Post
#11
|
||
|
Group: RA:APB Staff Posts: 8083 Joined: 24-February 04 From: Australia Member No.: 14 In-game nick: drunkill |
Mmmmm explosive goodness.
|
||
|
|
Jun 26 2007, 12:49 AM
Post
#12
|
||
|
Group: Members Posts: 6456 Joined: 1-June 06 From: North Sealand, Denmark Member No.: 1689 In-game nick: [SG]GummiBear |
that looks really awesome, and a timer on it so you can actually see when it is blowing up.
oh and nice little "story" hitman |
||
|
|
Jun 26 2007, 01:54 AM
Post
#13
|
||
|
Group: Members Posts: 239 Joined: 5-January 06 Member No.: 1464 In-game nick: ulbh |
Very good looking C4 explosive!
|
||
|
|
Jun 26 2007, 03:13 AM
Post
#14
|
||
|
Group: Members Posts: 18 Joined: 20-June 07 Member No.: 3032 In-game nick: king23sun |
Explosives are GOOD for the soul.... but bad for the body
|
||
|
|
Jun 26 2007, 03:14 AM
Post
#15
|
||
|
Group: Members Posts: 615 Joined: 6-March 06 From: Sweden Member No.: 1532 In-game nick: Alexraptor |
Btw, that reminds me, is Beta keeping the MCT's or have the "weak spots" on structures been implemented?
|
||
![]() ![]() |
| Lo-Fi Version | Time is now: 8th February 2010 - 02:57 PM |