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> Weapon Update: C4 Explosives
post Jun 25 2007, 06:36 PM
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post-14-1148300354.gif post-14-1148300394.gif C4 Explosives


C4 charges represent the cutting edge of demolition explosives. They're lightweight and efficient, useful for blowing apart vital structures in an enemy base. A pair of Engineers (either Soviet or Allied) that manage to get inside an enemy structure can set their explosives on its weak point to take it out for sure. Unfortunately, the C4 has a half-minute timer on it, and during that time it is prone to being disarmed by opposing Technicians and Engineers. While Technicians take a short amount of time and require precision interaction to disarm C4, it is said that Engineers can disarm all nearby explosives in a single motion. Thus, it is important that enemies are prevented from reaching any explosives that you may plant, lest they disable it.

Special volunteer Tanya Adams is well known for her effective use of C4 explosives, allowing her to quickly take down Soviet buildings suddenly and without warning. Unlike Engineers however, she can easily hold her own against most Soviet infantry forces, making the defense of the explosives much easier. These explosives are issued in limited amounts, and are only available to Tanya and Engineers.

Once all explosives have been planted, you may refill your supply at a friendly base (assuming you manage to get home safely). Only Technicians and Engineers may disarm C4. C4 is ineffective against vehicles, but can be affixed to the side of a vehicle or building, or even a person (as unlikely as that may be). In-game, there will be a visual countdown on the display, which will tell how long until detonation.


This is my first texture so go easy on me eh? emot-sweatdrop.gif


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Model by Sir Phoenixx, texture by Chronojam
(click to enlarge)

Reference:
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post Jun 25 2007, 06:41 PM
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Looks very good for your first texture =)

Awesome job overall.
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post Jun 25 2007, 06:52 PM
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Quite excellent, I must say.
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post Jun 25 2007, 06:54 PM
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A visual countdown? Sounds useful.
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post Jun 25 2007, 07:04 PM
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biggrin.gif ::starts Chronojam fan club:: Wheeeeeeee wub.gif
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post Jun 25 2007, 07:12 PM
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Shaders?
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post Jun 25 2007, 07:25 PM
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They're being prepared. I'll get you a shot with shaders later maybe.
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post Jun 25 2007, 08:01 PM
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"knock knock..."

"Who's there?"

"A little"

"A little Who?"

"A little C4 knocking at your door!"

"Oh sh....." -- BOOM
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post Jun 25 2007, 08:14 PM
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QUOTE(Venom Pawz @ Jun 25 2007, 10:04 PM) *

biggrin.gif ::starts Chronojam fan club:: Wheeeeeeee wub.gif

url = www.apathbeyond.com ? confused.gif ? confused.gif ?
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post Jun 25 2007, 09:56 PM
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/everyone wants a timer on that C4 to be actually seen emot-eek.gif
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post Jun 26 2007, 12:15 AM
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Mmmmm explosive goodness. wub.gif
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post Jun 26 2007, 12:49 AM
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that looks really awesome, and a timer on it so you can actually see when it is blowing up.

oh and nice little "story" hitman
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post Jun 26 2007, 01:54 AM
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Very good looking C4 explosive! biggrin.gif heh heh!
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post Jun 26 2007, 03:13 AM
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Explosives are GOOD for the soul.... but bad for the body emot-xd.gif
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post Jun 26 2007, 03:14 AM
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Btw, that reminds me, is Beta keeping the MCT's or have the "weak spots" on structures been implemented?
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