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Blog 74 (26/03/08)


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#1 One Winged Angel

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Posted 25 March 2008 - 10:05 AM

Welcome to this weeks blog, I have some special treats for you this week, so I had to make this a little later than usual. Sorry European people :D

Cel Shading


So as a little bit of fun, I decided to have a go at cel shaded renders, with awesome amounts of success! I shaded up the Fort Bradley map and stuck a load of cool units on it. I also shaded up some random things like base defences and a select few units. AR won't look like this ingame, but it's a nice little bit of fun to have with the units, seeing as RA2 is like a cartoon. Hey, that's given me an idea. I could make a comic strip out of it :)

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Armour.ini changes


danpaul88 has been re-hashing armour.ini to mainly get rid of the Renegade values, but also to help with the new naming conventions and veterany scripts. Take a look at the shiny new changes below!

Special warheads


None
Earth
Death
Blamokiller (do we need this?)
Harmless
RepairVehicle
RepairInfantry
RepairBuilding
Nuke

Primary Warheads


Shell
Used By: Rhino / Grizzly / Apoc
Strong Vs: None
Normal Vs: Buildings / Vehicles / Infantry / Air Units
Weak Vs: None

LightRocket
Used By: GGI / IFV (normal) / IFV (GGI)
Strong Vs: Air Units / Infantry
Normal Vs: Vehicles
Weak Vs: Buildings

HeavyRocket
Used By: V3
Strong Vs: Buildings / Vehicles / Infantry / Air Units
Normal Vs: None
Weak Vs: None

Flak
Used By: Flak Trooper / Flak Cannon
Strong Vs: Air Units / Infantry
Normal Vs: Vehicles
Weak Vs: Buildings

Bullet
Used By: GI / Conscript / SEAL / IFV (GI)
Strong Vs: Infantry
Normal Vs: Air Units
Weak Vs: Buildings / Vehicles

IncendiaryBullet
Used By: Rocketeer / Pillbox
Strong Vs: Infantry
Normal Vs: Air Units / Vehicles / Buildings
Weak Vs: None

Heatwave
Used By: Mirage Tank
Strong Vs: Infantry
Normal Vs: Air Units / Vehicles / Buildings
Weak Vs: None

TeslaBolt
Used By: Tesla Coil / Tesla Trooper
Strong Vs: Infantry / Vehicles
Normal Vs: Air Units / Buildings
Weak Vs: None

PrismBeam
Used By: Prism Tower / Prism Tank
Strong Vs: Infantry / Vehicles
Normal Vs: Air Units / Buildings
Weak Vs: None


More changes to come and these are by no means final.

Dune Patrol


dtrngd has been working on Dune Patrol along with TheBeerinator. The new sand and cliff textures are really making this map stand out from the rest, graphically, right now. Here are a few screenshots showing the work that has been done.

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New Testers


If you don't know, we have been hiring and firing testers. Chronojam has posted up the additions and removals in this thread. Congratulations to the new testers (*cracks whip*) and commiserations to those who didn't make it.

Here are a few screenshots of four of the new testers breaking their Apocalypse Rising virginity. (Pics courtesy of Deadpikle)

The Apocalypse strikes back!
Aren't the tree's lovel- WAIT WHAT!? Missile launch confimed!
Rhino vs Mirage!


Team Messages


I've had a really lazy week so far, since I have this week and next week off. Mammutpanzer will be visiting me tommorrow as he is in the country and mobile via the train.

cfehunter has Kane's Wrath. He got no RA3 beta key with it though. Nor a disc or a case....

Lord_Kane and I will be doing a podcast soon. Watch out for it.

Chevy unwrapped the ore extractor.

Ryo Hazuki a.K.a Chris, broke his arm. Get well soon man!

OWA's Community Support Mr Rogers


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[FW]Wolf informed me to say that Battle For Dune has just released it's 17th update. This mod is looking like it may be the last Renegade total conversion to rise from the ashes before the community really strains for talent. Good luck to those chaps! Visit their site at http://www.battlefordune.co.uk !

srowell3 also messaged me today to say that his APB RAlism mod, Red vs Blue, is doing really well with a whole bunch of new skin replacements and other little extras! Check out the mini mod at http://www.cnclegends.co.uk ! Screenshots can be found here!

Both .co.uk links so go british modders! Up the blighty!

Project of the Week


This weeks project of the week is the RAlism pack compiled by srowell3 :)

This pack Includes


Command Icons
Classic Recolours
New Sounds
New Launcher
Audio Command Fix

To Install


Every improvement is in a seperate folder. The location in brackets is where the new files should be put.
If it asks you to replace a file you may wish to back up the file before you write over the top of it.

To Uninstall


Every improvement is in a seperate folder. The location in brackets is where the files should be. To remove
changes from the game simply delete the files.

Credits



Kicken and V0LK0V made the service depots and vehicle recolours. Some may have been subtley changed
by me. But please remember that they recoloured them in the first place and I am not trying to rip off their work as my own.

The emoticons when using a command were around the forums a while ago. (originally from C&C Renegade)

The new launcher I did modify myself (new background buttons and sounds). The sounds I found and put into the game.

The menu music was a preview from the 'Tiberian Dawn' mod. Sorry guys if any of you play apb...


Here are some screenshots.

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You can get it here.

As Apoc always says...



Every day is community day ^_^
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#2 Bluesummers

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Posted 26 March 2008 - 10:50 PM

Awesome blog!
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#3 Lord_Kane

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Posted 26 March 2008 - 10:53 PM

I 2nd Blue's statement
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#4 Cnc_Pwnr

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Posted 26 March 2008 - 10:55 PM

I miss Mister Rogers =(
:D blog.
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#5 Allie29

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Posted 26 March 2008 - 10:58 PM

You can't use Mr. Rogers! I sue you for copyright infringement!
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#6 Player1

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Posted 26 March 2008 - 10:58 PM

Woot Great Blog!!! Wish I would have know where to apply for testers :D I would love to help test.
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#7 Zonekill9

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Posted 26 March 2008 - 10:59 PM

The Cel Shaded stuff = Fucking win.
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#8 CmdrCamp

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Posted 26 March 2008 - 11:06 PM

Great blog. Greater textures. I cant wait to play that map.
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#9 Wallywood

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Posted 26 March 2008 - 11:19 PM

great blog again
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#10 Xiphias6

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Posted 27 March 2008 - 12:16 AM

Rhino is tiny :P
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#11 Major552

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Posted 27 March 2008 - 12:24 AM

Great blog yet again
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#12 Srowell3

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Posted 27 March 2008 - 03:19 AM

WOW. THanks OWA. Btw the shaded stuff looks awesome. Id like to say way more of that. This blog was epic!
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#13 danpaul88

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Posted 27 March 2008 - 06:06 AM

Wait, why did nobody invite me to the 'owning-the-new-testers' test game? :D
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#14 Deadpikle

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Posted 27 March 2008 - 07:31 AM

Mr. Roger's Neighborhood was the best show back in the day...
Cell shaded stuff is awesome :D I like the tesla tanks and prism tanks especially.
Why did a mirage beat my rhino? I got snuck up on, had my hud off, and didn't see that I was being hurt :<
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#15 MuadDib15

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Posted 27 March 2008 - 07:56 AM

Nice blog. I like the cel shaded stuff too.

@OWA: I'm sorry for going off on you guys on IRC on sunday. I was frusturated, and no one seemed to be tryig to help.

I have some 1970s late 1960s (American) muscle cars that I'm working on in Gmax, and since RA2 takes place in 1971 - 1972, I thought I could donate them to you when I'm done with them.
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#16 Srowell3

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Posted 27 March 2008 - 08:39 AM

Is it actually possible to make it look like this ingame? that would be awesome. :D
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#17 m5mat

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Posted 27 March 2008 - 09:09 AM

Theres going to be a DUNE mod? :) :) :)

My deepest wishes have been answered :D

Edited by m5mat, 27 March 2008 - 09:09 AM.

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#18 Tesla066

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Posted 27 March 2008 - 09:37 AM

Those cell-shaded pictures look epic!
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#19 TeamWolf

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Posted 27 March 2008 - 10:54 AM

Dune Patrol is just so epic!!

Love the cel shaders lol!

Well done to you new testers!

Ty for the shout again mate ^_^

Another awsome blog, keep it up.
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#20 GummiBear

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Posted 27 March 2008 - 11:47 AM

AR won't look like this ingame,

:D

nice blog as always
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#21 Sparda

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Posted 27 March 2008 - 12:03 PM

Another awesome blog
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#22 Kakashi

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Posted 27 March 2008 - 01:14 PM

It's a shame that Ren does not like cel-shading, no?

Looking how the Rhino looks compared to the Mirage I find that I actually like him being a little smaller. It's the "loltoytankwithincrediblefirepower" effect I guess, but really think it fits. But it would require making the Grizzly even smaller so it scales,I wonder if that might get a tad too small then (lol thinking of ranger scaled tanks now :D). Maybe finding something nice in the middle?
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#23 killertomato

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Posted 27 March 2008 - 02:54 PM

WARNING! WARNING! EPIC WIN DETECTED! (<3 rhino) :D
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#24 Docgrit74

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Posted 27 March 2008 - 02:57 PM

That desert map is looking really good.
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#25 quikstrike7521

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Posted 27 March 2008 - 03:14 PM

this mod keeps looking better and better :D
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#26 Tibby

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Posted 27 March 2008 - 04:00 PM

Deadpikle, if you forgot my Mirage had Veterancy. You can just barely see the yellow stripe on the apoc picture on my tree
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#27 killboy06

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Posted 27 March 2008 - 06:32 PM

Epic blog, I had pics... but pikle's are fine. :P
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#28 TheBeerinator

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Posted 27 March 2008 - 10:53 PM

cfehunter has Kane's Wrath. He got no RA3 beta key with it though. Nor a disc or a case....


:D
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#29 Player1

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Posted 27 March 2008 - 11:42 PM

Could someone tell me where the application for testers was so if this comes up again I can apply =/
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#30 r34ch

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Posted 28 March 2008 - 07:07 AM

Awww, cell shaded graphics are cool....


Perhaps you could hide those cell shaded screen shots as posters or something on some AR maps....?
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