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> Blog 147 (27/08/09), Fixing Your Vehicles Since Now
post Aug 26 2009, 07:00 PM
Post #1

Title:   Apocalypse Rising Lead Producer Person
Group: RA2:AR Staff
In-game: Ultimako
lolhi


Welcome one and all to this week's blog! I have a few goodies for you this week, so let's get to it!

Tech Machine Shop


Guy with a wrench has been really busy pumping out tech buildings this week. The first of these to be completed model-wise is the Tech Machine Shop.

Basically, if an engineer captures this structure, whilst out on his travels, it will provide a small health and armour regeneration bonus for vehicles. Combined with a high vehicle rank, this has the potential turn the tide of a battle. However, be wary because the machine shop and other tech structures can also be destroyed, which denies both teams of the advantages.

Tech structures have no weak points, but they do feature an interface for which engineers can capture and use the building for their team's advantage.

Check below for some images of this unorthodox-looking structure.

IPB ImageIPB Image


Tesla Reactor


dtrngd has been working away on the Tesla Reactor's interior. He has taken my model and has begun to expand on it. Unlike the Allied Power Plant, the Tesla Reactor only has two minor weak points instead of three. However, they will roughly match up all together health-wise.

The major weak point is going to be something incredibly special to behold once it is ready. There are multiple routes down to the major weak point. One of these ways involves a staircase that is heavily influenced from the never-ending Shin-Ra Building staircase in Final Fantasy 7 (the "sneaky" route). I don't know about you guys, but I can't to walk around inside this structure as the main generators emit a low humming noise.

Here are a few renders to wet your appetite for destruction.

IPB ImageIPB Image
IPB Image


Big News


Before last week, Apocalypse Rising was still using scripts version 3.4.4. But now, thanks to the power of science, danpaul88, some paper-clips and several secret flavouring ingredients; we are proud to announce that Apocalypse Rising's next internal test build will be running on scripts 4.0. That's right! We've joined the club.

I'd also like to take this moment to thank the clever individuals who are working on scripts 4.0 currently, including jonwil, StealthEye and Saberhawk. These guys and the rest of the crew at Tiberian Technologies are one of the reasons that we stay on the w3d engine. Give a round of e-applause for the unsung heroes of today's w3d advances because by god do they deserve it.

Revolver Unwrapped: A Tale of Woe


"BANG!" wents Crazy Ivan's revolver has he shot an unexpected Allied Rocketeer in the side of the head whilst he was viewing the military grade slop on offer at the Soviet Barracks Canteen.

"Heh", Ivan thought to himself "where would I be without this trusty side-arm of mine". He spun the gun round his finger before placing it back in it's holster. Just then, in walked the Desolator from a hard day's fighting on the battlefield. The iron crunch of his boots echoed throughout the Soviet Barracks as he lumbered into the canteen area.

"Have you heard", he said in a thick accent, "It will be a silent spring".

"That's what you always say", Ivan retorted as he reached for one of his demolition packs. The Desolator looked over at the body of the Rocketeer that had been foolish enough to actually take interest in the crap that the soviet chefs called food.

"I see you had flying insect trouble" he stated in a sadistic tone.

"Da comrade, da" replied Ivan "But I couldn't have fixed the problem without this revolver of mine. Unwrapped by chevy787 you know".

"Looks good to me", said the Desolator, "Hey, do you hear rain?"

Suddenly a bolt of lightning struck the Soviet Barracks violently.

"FFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCKKKKKKKK" was Ivan's last word...

Team Messages


I've been working on something special for next week's blog.

cfehunter is gearing up for university.

dtrngd is balancing out the Rhino Tank and the Grizzly Tank. It's pretty fair at the moment, but we need to make some proper tests before we confirm anything. (Using values from RA2 works!)

Guy with a wrench has started to model the Tech Power Plant

Poggel is on a break.

The community's very own Mammoth Tank, Mammutpanzer, attended the GamesCom in Cologne, Germany. He was then spontaneously invited to attend the CommandCom whilst wearing an AR t-shirt. His full write-up is in the works and is not to be missed when it goes live!

A big thanks goes out to Greenflammes. "Why?" you ask. Well, according to a few of my sources, he's been doing a pretty good job in translating the AR blogs into German for the viewing pleasure of the masses of German C&C fans. Keep up the good work man smile.gif

We're Looking For...


We are looking for extra staff members to join our ranks!

At the moment we are looking for:

2d Texture Artists


3d Model Artists



What we are looking for in either a 2d or 3d artist, is someone who:
  • is enthusiastic about working with the BHP Apocalypse Rising Team.
  • has spare time.
  • will be active in the forseeable future (a.k.a we don't want you running off).
  • is competant at creating their own 2d textures or 3d models in 3d Studio Max/Maya.
  • is over the age of 16.
PM me with your application stating why you would like to join the team along with any past experience. Please provide example textures or models, if you have any.

OWA's Random Corner


Wishmaster! The mis-heard lyrics.



Insert analogy here.


Nope, it's just not gonna work.
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post Aug 26 2009, 10:36 PM
Post #2

Title:   Public Relations
Group: RA2:AR Staff
In-game: ChAoS


Nice the tech buildings should really add a a lot to gameplay.
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post Aug 26 2009, 11:35 PM
Post #3

Title:   Engineer
Group: Internal Testers
In-game: Xiphias6


Epic. Epic and more epicness. BHP never fails to deliver. emot-v.gif The mini-tesla coil looks cute.

Edit: Also, what's lightening?

This post has been edited by Xiphias6: Aug 27 2009, 05:24 AM
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post Aug 27 2009, 01:16 AM
Post #4

Title:   Master of all Gummy Bears
Group: Members
In-game: [SG]GummiBear


awesome Tesla Reactor, though somehow that machine shop doesn't look very accurate to RA2... or is it just too long since I played it last?
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post Aug 27 2009, 04:45 AM
Post #5

Title:   Engineer
Group: Internal Testers
In-game: Xiphias6


Yeah Gummibear, it looks a tad TOO long but hey, if we could drive into it...emot-v.gif
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post Aug 27 2009, 05:21 AM
Post #6

Title:   Engineer
Group: Members


QUOTE(One Winged Angel @ Aug 27 2009, 03:00 AM) *

<h3>Revolver Unwrapped: A Tale of Woe</h3>
"BANG!" wents Crazy Ivan's revolver has he shot an unexpected Allied Rocketeer in the side of the head whilst he was viewing the military grade slop on offer at the Soviet Barracks Canteen.

"Heh", Ivan thought to himself "where would I be without this trusty side-arm of mine". He spun the gun round his finger before placing it back in it's holster. Just then, in walked the Desolator from a hard day's fighting on the battlefield. The iron crunch of his boots echoed throughout the Soviet Barracks as he lumbered into the canteen area.

"Have you heard", he said in a thick accent, "It will be a silent spring".

"That's what you always say", Ivan retorted as he reached for one of his demolition packs. The Desolator looked over at the body of the Rocketeer that had been foolish enough to actually take interest in the crap that the soviet chefs called food.

"I see you had flying insect trouble" he stated in a sadistic tone.

"Da comrade, da" replied Ivan "But I couldn't have fixed the problem without this revolver of mine. Unwrapped by chevy787 you know".

"Looks good to me", said the Desolator, "Hey, do you hear rain?"

Suddenly a bolt of lightening struck the Soviet Barracks violently.

"FFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCKKKKKKKK" was Ivan's last word...



...


...win.
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post Aug 27 2009, 06:29 AM
Post #7

Title:   Rifle Soldier
Group: Internal Testers
In-game: ivan55599


ahh waiting is over! u dont anymore need to wait it, and ARgh and gamma are little closer.

nice buildings. what u mean that machine shop is an unorthodoxic structure?
bah vid nou available in finlandia due copyright restrictions :p


This post has been edited by ivan55599: Aug 27 2009, 06:31 AM
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post Aug 27 2009, 06:32 AM
Post #8

Title:   Jack of *all* trades
Group: RA2:AR Staff
In-game: Occult13


Hotness. Can't wait to play. :V

Also, that Tech Machine Shop... good luck with the textures. I can tell you'll need it :V
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post Aug 27 2009, 07:53 AM
Post #9

Title:   Apocalypse Rising Lead Producer Person
Group: RA2:AR Staff
In-game: Ultimako
lolhi


QUOTE(GummiBear @ Aug 27 2009, 09:16 AM) *

awesome Tesla Reactor, though somehow that machine shop doesn't look very accurate to RA2... or is it just too long since I played it last?


QUOTE(Xiphias6 @ Aug 27 2009, 12:45 PM) *

Yeah Gummibear, it looks a tad TOO long but hey, if we could drive into it...emot-v.gif


We based our machine shop off the concept art: http://www.baxaart.com/artchives/Yuri/machshop.jpg


QUOTE(ivan55599 @ Aug 27 2009, 02:29 PM) *

nice buildings. what u mean that machine shop is an unorthodoxic structure?


I mean that it's unorthodox because it is a weird shape and has no interior emot-3.gif
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post Aug 27 2009, 12:44 PM
Post #10

Title:   Sound Guy
Group: RA:APB Staff
In-game: Wallywood
I knock over women with my voice


very very cool and thank you dan paul, stealth, jonwil and saberhawk for all that youve done for the ren comm. smile.gif
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post Aug 27 2009, 01:03 PM
Post #11

Title:   Master of all Gummy Bears
Group: Members
In-game: [SG]GummiBear


QUOTE(One Winged Angel @ Aug 27 2009, 04:53 PM) *

We based our machine shop off the concept art: http://www.baxaart.com/artchives/Yuri/machshop.jpg

ahh in that case it almost like a copy-paste you did :P (probably ARE too long since I seen it ingame too)
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post Aug 27 2009, 01:03 PM
Post #12

Title:   Grenadier
Group: Internal Testers
In-game: BaneOfSorrows


Blog = sexy.

That tech machine shop looks like it has potential for some pretty animations, eh?
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post Aug 27 2009, 01:29 PM
Post #13

Title:   Engineer
Group: Members
In-game: des1206


QUOTE(One Winged Angel @ Aug 26 2009, 07:00 PM) *

"FFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCKKKKKKKK" was Ivan's last word...


........before the ingenious Soviet Commander activated the local base's Iron Curtain and rendered all subsequent bolts of lightning harmless, like small insects smashing against a tank.

"Phew, that was close" Ivan thought to himself.



feel free to continue
smile.gif
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post Aug 27 2009, 02:24 PM
Post #14

Title:   Commando
Group: Internal Testers
In-game: -SF-AdrwIvrsn


QUOTE(HitmanUltra @ Aug 27 2009, 02:29 PM) *

........before the ingenious Soviet Commander activated the local base's Iron Curtain and rendered all subsequent bolts of lightning harmless, like small insects smashing against a tank.

"Phew, that was close" Ivan thought to himself.

feel free to continue
smile.gif

Then as the Iron Curtain subsided, Tanya entered and killed everybody and blew up the weakpoint of the only remaining building. The end.

As for the Tesla Reactor, at first I also had that thought that is was too wide too, until I remembered that it is the same one I complemented in the previous blog, and the fact that we have only known of it isometricaly so this is a completely new perspective of it to us.

This post has been edited by AdrwIvrsn: Aug 27 2009, 02:26 PM
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post Aug 27 2009, 03:54 PM
Post #15

Title:   Rifle Soldier
Group: Members
In-game: tfkillzone


the fact that it's base is not a golden rectangle throws you off emot-ninja.gif
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