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> Blog 148 (03/09/09), Teslergic Reactions
post Sep 2 2009, 06:46 PM
Post #1

Title:   Apocalypse Rising Lead Producer Person
Group: RA2:AR Staff
In-game: Ultimako
lolhi


Welcome to this week's blog. I have drunk a sufficient amount of tea, so now I can write this.

Enjoy.

Tesla Reactor


The Tesla Reactor interior is finished in terms of modelling. All we need now are some Soviet Purchase Terminals to litter around the place.

dtrngd has been working on this and has made a pretty good job. There will be two minor weakpoints in the Tesla Reactor. Two minor generators and the main Reactor Core. If both small generators are destroyed, the power will be shut off until they are repaired. These minor weakpoints aren't too tough compared to the main weakpoint which requires a lot of punishment before it goes; taking the rest of the structure with it.

Anyway, I'll let the pictures do the talking.

IPB ImageIPB Image
IPB ImageIPB Image


War Miner


I've been remaking the War Miner, since our old model was way off in terms of accuracy. Also, since we don't want our miners to clip through infantry, I'll be working on a travelling mode for War Miner next. That's right, the Miners will probably travel with their scoops up so they don't get stuck on hills and such. This is an easy fix for the Chrono Miner, since it's scoop is designed to move, but the War Miner's scoop is static. This means that I'm going to have to get a little creative with the animation, but it shouldn't be anything too drastic.

Anyway, check out the new War Miner below!

IPB Image


I'll be finishing this model off in the next week or so, then I'm going to finish the Grizzly Tank and IFV off.

Dug up from the archives...


I was looking around my computer today, when I stumbled upon my archive of old Apocalypse Rising videos. These were made ages ago, by danpaul88, to demonstrate certain scripts. This particular video demonstrates how the Chrono Legionnaire's gun is able to erase infantry and hold them on the spot in "stasis".

Check it out.

Attached File  AR_CLEG_Gun_Demo.wmv ( 7.48mb ) Number of downloads:  319


Team Messages


I'm off to Teignmouth on friday, then back to university a week on friday. I cannot wait!

cfehunter is getting ready to join me.

So is Eggman891. C&C party much?

dtrngd has finished the Tesla Reactor now and will start on something new soon.

danpaul88 is away for a short time.

TheBeerinator has finished the Allied Repair node. More on this next blog.

Guy with a wrench is working on the Tech Power Plant, it's looking great!

Chevy787 is gearing up to do some more unwrapping.

rm5248 was looking into some applications codery stuff, unless I'm mistaken.

The rest of the team is here there and everywhere.

We're Looking For...


We are looking for extra staff members to join our ranks!

At the moment we are looking for:

2d Texture Artists


3d Model Artists



What we are looking for in either a 2d or 3d artist, is someone who:
  • is enthusiastic about working with the BHP Apocalypse Rising Team.
  • has spare time.
  • will be active in the forseeable future (a.k.a we don't want you running off).
  • is competant at creating their own 2d textures or 3d models in 3d Studio Max/Maya.
  • is over the age of 16.
PM me with your application stating why you would like to join the team along with any past experience. Please provide example textures or models, if you have any.

OWA's Random Corner


PACMAN'S COMING THROUGH!



Buzz


Tesla Bees! D:
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post Sep 2 2009, 09:34 PM
Post #2

Title:   Grenadier
Group: Members
In-game: Silverlight


Nice, don't know If It's just me I click on the images and It redirects me to the same one... hmtl code error?

This post has been edited by Deik10: Sep 2 2009, 09:35 PM
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post Sep 2 2009, 09:44 PM
Post #3

Title:   Server Operator
Group: Bluehell Staff


http://i60.photobucket.com/albums/h28/Apoc...sov_tr_int1.png

http://i60.photobucket.com/albums/h28/Apoc...sov_tr_int3.png

http://i60.photobucket.com/albums/h28/Apoc...sov_tr_int4.png

http://i60.photobucket.com/albums/h28/Apoc...sov_tr_int5.png
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post Sep 2 2009, 10:36 PM
Post #4

Title:   RA:APB Producer
Group: Admin
In-game: Chronojam


It's been fixed smile.gif
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post Sep 2 2009, 10:58 PM
Post #5

Title:   Sound Guy
Group: RA:APB Staff
In-game: Wallywood
I knock over women with my voice


very very cool ....but thats going to suck being stuck in place for that long
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post Sep 3 2009, 05:24 AM
Post #6

Title:   Rifle Soldier
Group: Internal Testers
In-game: ivan55599


intressant. at first l saw vid l though "lol neutron gun can killz!" but it is unfinished animation of course

This post has been edited by ivan55599: Sep 3 2009, 05:25 AM
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post Sep 3 2009, 07:50 AM
Post #7

Title:   Mod from Hell
Group: Internal Testers
In-game: allie29


Pacman was awesome.

Oh, and the rest of the blog is nice too.
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post Sep 3 2009, 08:44 AM
Post #8

Title:   Jack of *all* trades
Group: RA2:AR Staff
In-game: Occult13


Everything, even the application for staff part, is looking mmmmmsexy :V
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post Sep 3 2009, 08:58 AM
Post #9

Title:   Apocalypse Rising Lead Producer Person
Group: RA2:AR Staff
In-game: Ultimako
lolhi


QUOTE(WallYWooD @ Sep 3 2009, 06:58 AM) *

very very cool ....but thats going to suck being stuck in place for that long

It's not the actual time it takes to erase someone. That video is just a proof of concept. Proof that we can do it.
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post Sep 3 2009, 12:40 PM
Post #10

Title:   Rifle Soldier
Group: Internal Testers
In-game: ivan55599


QUOTE(WallYWooD @ Sep 3 2009, 08:58 AM) *

....but thats going to suck being stuck in place for that long


at first people complain that they got stuck and it is boring (while they call reinforcemens to help)
*decreased time* they say "lolz too fast not like in ra2!"
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post Sep 3 2009, 02:00 PM
Post #11

Title:   Engineer
Group: Members
In-game: BillyJoeBob


I likey the reactor interior emot-eek.gif
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post Sep 4 2009, 02:22 AM
Post #12

Title:   Technician
Group: Members
In-game: Liten
im smart


That reactor is just awsome biggrin.gif

Also, to bring up old questions:
QUOTE
Not sure.

How do you pronounce your name then?

I found this, it should answer your question emot-v.gif
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post Sep 4 2009, 09:34 AM
Post #13

Title:   Engineer
Group: Internal Testers
In-game: BigCheese256


Cool blog. emot-dance.gif

It will be lol having an Ore Truck that shoots at you emot-v.gif
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post Sep 4 2009, 01:02 PM
Post #14

Title:   Civilian
Group: Members
In-game: Michael_sama


I examined the video with the Chrono Legionnaire. I can see both sides; however, since it's just proof of concept, I won't divulge into the subject.

Hopefully, it won't be a huge problem with some people say it's too fast, and other complain it takes to long so it's worthless. That unit I can see as being extremely difficult to find a balance between not being too cheap but effective enough to use. Good luck with that.

This post has been edited by Michael_sama: Sep 4 2009, 01:05 PM
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post Sep 4 2009, 02:03 PM
Post #15

Title:   Public Relations
Group: RA2:AR Staff
In-game: TeamWolf


I love the TR interiors, they are awesome!

The new War Miner is just epic, a lot better than the last one.

Great one guys, keep it up!
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