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Oct 28 2009, 08:44 PM
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#1
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Group: RA2:AR Staff Posts: 5901 Joined: 12-January 06 From: Under a bunk bed in the soviet barracks. Member No.: 1484 lolhi In-game nick: Ultimako |
Grizzly Tank Nearing CompletionWe all decided that my work load was looking ridiculous, so I passed the Grizzly Tank over to dtrngd for completion. If you guys have any suggestions for improvement, please state it because the model shall be going into unwrapping very soon and it probably won't ever be touched upon again. Take a look at the Allied Main Battle Tank below! Revolver IngameAlbeit a placeholder, TruYuri has rigged up Ivan's Revolver for use ingame. This means that in the next test version of AR, you can expect Crazy Ivan to make his first appearance! Take a look at these screenshots, taken from APB, below. Ninjaedit: moddb video of it G.I's MP5-KGuy with a wrench has nearly completed the model for the G.I's main weapon, the MP5-K. This will feature burst fire and semi automatic firing modes in conjunction with a limited range. When the G.I deploys he shall obviously bring out the big guns, but for on-the-move engagement expect to see a lot of this weapon. Below is the sole render of this beast. Team MessagesI've been doing various things this week. At the weekend I was at the London MCM Expo at the Excel Centre which was awesome! Loads of great costumes and free hugs! I went dressed as a Nod Militant and below are some images of my costume. cfehunter has been around. I saw him today and yesterday and he seems to be the same as usual. I'm trying to coax him back to work on AR. dtrngd has been working on lots of things at once. danpaul88 has been poking people along with TheBeerinator, since things aren't getting done as fast as we'd like them to. rm5248 has been working on his bridges. Poggel has been finishing off the Tokarev. Eggman891 and Zion have been hanging around with me and many lols have been had. Many jokes have been made in reference to Zion's 3d Space Navigator (which is a nice piece of tech). We're Looking For...We are looking for extra staff members to join our ranks! At the moment we are looking for: 2d ArtistsWhat we are looking for in a 2d artist, is someone who:
(By the way, thanks to everyone who applied to be a tester, we are sorting through the applications now!) OWA's Random CornerFlagpole Sitta by Harvey Danger: The Lipdub. Lip Dub - Flagpole Sitta by Harvey Danger from amandalynferri on Vimeo. BuzzzapThe APB Human Sound Mod will make a return shortly... |
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Oct 28 2009, 08:46 PM
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#2
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Group: Bluehell Staff Posts: 1242 Joined: 19-July 06 From: USA, EST Member No.: 1857 In-game nick: Deadpikle |
FIRST POST!
I mean uhhhhh...great blog!
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Oct 28 2009, 08:51 PM
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#3
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Group: Members Posts: 546 Joined: 28-August 06 From: Liverpool, England Member No.: 1952 In-game nick: zion250 |
Oh hai dur.
Meeting Ben was awesome. :3 Many lols of Ben and Eggman touching my smooth hard knob, trying to persuade them to get some so i can play with theirs too. :3 |
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Oct 28 2009, 08:55 PM
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#4
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Group: Internal Testers Posts: 984 Joined: 8-August 08 From: Broomfield, CO (The #1 place to grow ripe, organic brooms of all types!) Member No.: 5523 In-game nick: -SF-AdrwIvrsn |
FIRST POST! I mean uhhhhh...great blog!
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Oct 28 2009, 08:57 PM
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#5
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Group: Internal Testers Posts: 202 Joined: 21-July 06 From: Chatsworth, CA Member No.: 1865 In-game nick: pyryle |
Nice blog man, the pistol and grizzly tank is looking nice there.
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Oct 28 2009, 09:03 PM
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#6
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Group: Internal Testers Posts: 429 Joined: 5-May 08 From: Texas Member No.: 5286 In-game nick: BaneOfSorrows |
MP5 is love, but it should be an MP5 RAS for greater justice.
Something about the grizzly tank turret feels a little...off. I think it might be the back of the turret. It looks a bit too narrow, methinks. I don't think it should taper off in the back, it seems more like it should reach one width and stay that way. It almost looks like it does in the upper left picture, but then you can see how it tapers off in the bottom picture. Do you see what I'm getting at? This post has been edited by BaneOfSorrows: Oct 28 2009, 09:09 PM |
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Oct 28 2009, 09:11 PM
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#7
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Group: Internal Testers Posts: 400 Joined: 16-July 08 From: México Member No.: 5400 In-game nick: Silverlight |
Ahh, Grizzly Tank looks good!
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Oct 28 2009, 09:19 PM
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#8
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Group: Internal Testers Posts: 2539 Joined: 8-September 06 Member No.: 1985 In-game nick: allie29 |
The Grizzly looks odd, yet the tank itself is an odd little thing. It looks awesome. As does the revolver, the MP5, the... oh heck, it all obviously looks awesome.
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Oct 28 2009, 11:37 PM
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#9
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Group: Members Posts: 7 Joined: 12-June 09 Member No.: 5976 In-game nick: Enduar |
The grizzly looks awesome, but I should mention that the front of the main Chassis looks a little plain and smooth (Right under the barrel).
Granted, I doubt people will be paying attention to it when they're staring down the barrel of a tank, but you might want to add some sort of visible armor plating, or something. Just so there isn't a smooth featureless piece there. |
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Oct 29 2009, 12:20 AM
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#10
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Group: Internal Testers Posts: 905 Joined: 16-February 08 From: Singapore Member No.: 5147 In-game nick: Xiphias6 |
Move the turret back a bit.
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Oct 29 2009, 12:46 AM
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#11
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Group: Members Posts: 34 Joined: 27-March 09 From: Leicester, UK Member No.: 5846 In-game nick: =NX=Voekov; 007 |
grizzly is awsum
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Oct 29 2009, 03:03 AM
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#12
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Group: Internal Testers Posts: 22 Joined: 13-April 08 From: Thousand Oaks, California Member No.: 5247 In-game nick: Ascendancy |
Grizzly Tank looks awesome.
Cool to see Ivan's revolver in game. Can't wait to fire off a few rounds with that And the MP5-K, well, I love that gun. |
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Oct 29 2009, 04:08 AM
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#13
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Group: RA2:AR Staff Posts: 2150 Joined: 16-March 06 From: Middlesbrough, UK Member No.: 1542 In-game nick: danpaul88 |
The grizzly looks awesome, but I should mention that the front of the main Chassis looks a little plain and smooth (Right under the barrel). Granted, I doubt people will be paying attention to it when they're staring down the barrel of a tank, but you might want to add some sort of visible armor plating, or something. Just so there isn't a smooth featureless piece there. Most tanks are rather featureless at the front, you generally don't have things mounted on top of the tank chassis as they have a tendancy to get shot at... ![]() See, mostly featureless at the front. Definition of armour plating will be added in the texture. |
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Oct 29 2009, 07:18 AM
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#14
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Group: Internal Testers Posts: 984 Joined: 8-August 08 From: Broomfield, CO (The #1 place to grow ripe, organic brooms of all types!) Member No.: 5523 In-game nick: -SF-AdrwIvrsn |
The grizzly looks awesome, but I should mention that the front of the main Chassis looks a little plain and smooth (Right under the barrel). Granted, I doubt people will be paying attention to it when they're staring down the barrel of a tank, but you might want to add some sort of visible armor plating, or something. Just so there isn't a smooth featureless piece there. The Glacis plate, which is what that part of the armor is called, on most American and NATO tanks are usually smooth and featureless, except for the driver's hatch and viewports. Soviet tanks, especially the T series, have theirs look more "featureful" because it has more hooks, bolts, plating, and usually is covered in reactive armor blocks, so that might be more of a direction for the Rhino. Anyways, some of my other advice for it: The driver's viewport HIGHLY reminds me of the T series because there is only one side and it is sunken into the Glacis plate instead of being a hatch. Most tanks I know use a half-hexigon shape: ![]() However, the infamous T series usually (but not all) used just one, which might be more fitting for the Rhino: ![]() Also, every time I've looked at the voxel, with the voxel viewer or while playing RA2, I've always noticed this in the back, highlighted in red: ![]() You could probably add those slopes too. |
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Oct 29 2009, 07:36 AM
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#15
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Group: Internal Testers Posts: 905 Joined: 16-February 08 From: Singapore Member No.: 5147 In-game nick: Xiphias6 |
The Prism Tank had a sniper sticking out of it's hatch.
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| Lo-Fi Version | Time is now: 8th February 2010 - 02:57 PM |