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> Blog 170 (05/02/10), Web Update
post Feb 5 2010, 12:27 AM
Post #1

Title:   Apocalypse Rising Lead Producer Person
Group: RA2:AR Staff
In-game: Ultimako
lolhi


Welcome to this week's blog. We've not got much this time. But I'll see what I can find.

Website Updates


Over the course of the next month or two I'm going to start updating the website with some new content relevant to AR. This has started with the inclusion of a new website banner.

I shall be adding in unit and structure profiles along with new information about AR that you won't get anywhere else. Look for this in the coming months.

IPB Image


Conscript Update


I've been continuing modelling work on the conscript. I've now decided the selectable variants that we'll be using in AR.

You'll be able to pick from 3 different models. One without any headgear at all, one with a classic-style gas mask (as scene in the RA2 and it's FMV's) and finally a more modern gas masked version. Below is an image of the more modern gas mask on the conscript.

IPB Image


Breakdancing


We were doing some ingame testing the other day and I got killed whilst in the soviet base. Just as I died, BigCheese256 took this screenshot. It looks a bit like my GI is breakdancing, so I thought I'd share this funny with you guys.

IPB Image
Lolwut!?


Engineers and Terror Drones


To put it bluntly, we want to know if you want engineers to have the ability to re-wire dead robot tanks and terror drones if they are left inactive on the field.

Since we want engineers to play a bigger role on the battlefield, I've come up with the idea of allowing engineers to use their pliers to re-wire robotic units so they can be remotely controlled by the opposite team. This means you'll be able to effectively steal robot tanks and terror drones if they become inactive on the field.

Tell us what you think about this.

Team Messages


I'm going away this weekend, but I should be back on sunday.

cfehunter is bogged down with coursework.

So is danpaul88.

dtrngd has resumed work on the IFV.

Guy with a wrench has nearly finished the texture on the FN Minimi Para

The rest of the team has been posting in secret places.

OWA's Random Corner


Chewbacca is trapped!



Alrighty


I'll see you guys next week. Hopefully I'll have a bit more to show.
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post Feb 5 2010, 03:02 AM
Post #2

Title:   Technician
Group: Members
In-game: Eddy
HEY I AM EQUAL TO MY FRIENDS NOW


No videos? emot-argh.gif

QUOTE
To put it bluntly, we want to know if you want engineers to have the ability to re-wire dead robot tanks and terror drones if they are left inactive on the field.

Since we want engineers to play a bigger role on the battlefield, I've come up with the idea of allowing engineers to use their pliers to re-wire robotic units so they can be remotely controlled by the opposite team. This means you'll be able to effectively steal robot tanks and terror drones if they become inactive on the field.

Tell us what you think about this.


Hmm.. I think yes
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post Feb 5 2010, 04:35 AM
Post #3

Title:   Civilian
Group: Members
In-game: [Romania]Adryan


Nice to see that the infantry won't all have the same face anymore, also LOL at the breakdancing biggrin.gif
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post Feb 5 2010, 04:58 AM
Post #4

Title:   Rifle Soldier
Group: Members
In-game: G2


Apologies never needed, a blog is always welcome.

Nice conscript head - wait, so which one of the 3 models is going to be the default uniform?

Engineers taking over powered down units would be kinda-cool, but also Renegay :<
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post Feb 5 2010, 06:01 AM
Post #5

Title:   Technician
Group: Members
In-game: Pelikan321


I think about the engys that we could have finally at least one reason to change into engy in-game, until that i dont like him, he cant fight ana i am not much of a repairer (except Section 8 biggrin.gif )

I like the older mask a lot better... emot-keke.gif

Yay! just got the Command and Conquer: First decade edition!! emot-dance.gif

This post has been edited by Pelikan132: Feb 5 2010, 05:58 AM
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post Feb 5 2010, 08:22 AM
Post #6

Title:   AR Co-Producer
Group: RA2:AR Staff
In-game: dtrngd


QUOTE(One Winged Angel @ Feb 5 2010, 08:27 AM) *

You'll be able to pick from 3 different models. One without any headgear at all, one with a classic-style gas mask (as scene in the RA2 and it's FMV's) and finally a more modern gas masked version. Below is an image of the more modern gas mask on the conscript.

Wasn't the system picking one of the available variations automatically?
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post Feb 5 2010, 08:29 AM
Post #7

Title:   Engineer
Group: Members
In-game: des1206


Why would we need Robot Tanks if there is no Yuri?
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post Feb 5 2010, 08:40 AM
Post #8

Title:   AR Co-Producer
Group: RA2:AR Staff
In-game: dtrngd


QUOTE(des1206 @ Feb 5 2010, 04:29 PM) *

Why would we need Robot Tanks if there is no Yuri?

There will be a buyable Yuri infantry for the Soviets, but otherwise because it can attack sea targets!
Also because if your Robot Tank dies, your character can't be killed in the same battle, since you are controlling the RT remotely from the RCC.
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post Feb 5 2010, 11:33 AM
Post #9

Title:   Sound Guy
Group: RA:APB Staff
In-game: Wallywood
I knock over women with my voice


good stuff ...OWA was that the match where i kept stealing the tanks an hiding them behind the wall?
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post Feb 5 2010, 11:51 PM
Post #10

Title:   Civilian
Group: Members


emot-dance.gif my vote*reactivate the drones! yes, a new b and original aspect
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post Feb 6 2010, 01:48 AM
Post #11

Title:   Technician
Group: Internal Testers
In-game: MetalSnow


noes not Chewbacca! :< I blame killboy06 he has done this!
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post Feb 6 2010, 01:52 AM
Post #12

Title:   Civilian
Group: Members
In-game: Apache


well... at first these two blogs are both nice guys. I was waiting for them so much rolleyes.gif smile.gif . But well... about engeneers capturing enemy drones and robot-tanks... it must be quite cool) so... YES emot-keke.gif
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post Feb 6 2010, 04:48 AM
Post #13

Title:   Grenadier
Group: Members
In-game: theta123


QUOTE
To put it bluntly, we want to know if you want engineers to have the ability to re-wire dead robot tanks and terror drones if they are left inactive on the field.

Since we want engineers to play a bigger role on the battlefield, I've come up with the idea of allowing engineers to use their pliers to re-wire robotic units so they can be remotely controlled by the opposite team. This means you'll be able to effectively steal robot tanks and terror drones if they become inactive on the field.

Tell us what you think about this.


This is a great idea. It really adds more value to the engineer. And who doesnt wanna be a soviet, and drive a robo-tank, or be an allied, and use that terror drone on a apocalypse biggrin.gif biggrin.gif
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post Feb 6 2010, 08:42 AM
Post #14

Title:   Mod from Hell
Group: Internal Testers
In-game: allie29


The engineer idea sounds good to me, there needs to be a punishment for abandoning your vehicle out there, and just self destructing it wouldn't be very good. Plus it's a bonus for infiltrating the Robot Control Center/Radar Dome and shooting those at the terminals (assuming you aren't going to teleport them out to somewhere safe.)
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post Feb 6 2010, 09:00 AM
Post #15

Title:   Sound Guy
Group: RA:APB Staff
In-game: Wallywood
I knock over women with my voice


QUOTE(Allie29 @ Feb 6 2010, 08:42 AM) *

The engineer idea sounds good to me, there needs to be a punishment for abandoning your vehicle out there, and just self destructing it wouldn't be very good. Plus it's a bonus for infiltrating the Air Force Command and shooting those at the terminals (assuming you aren't going to teleport them out to somewhere safe.)



^ this
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