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Mar 22 2010, 12:40 AM
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#1
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Title: Apocalypse Rising Lead Producer Person Group: RA2:AR Staff In-game: Ultimako lolhi |
Heya guys, welcome to this week's blog!
Tokarev TT Textured!Soviet troops that cannot handle combat weaponry, due to carrying other heavier equipment, are assigned with a Tokarev TT as standard. This allows the commie's engineers and technicians the ability fight back when under fire from enemy threats. Guy with a wrench has textured Poggel's model and I think the results are really good so far. There are just a few bits and pieces to fix on the texture before it is ready for rigging. Soviet Service DepotHas your Rhino Tank been ravaged? Siege Chopper looking smashed? Apocalypse Tank looking like it's been through one too many wars? Then get down to your local Service Depot, where our engineers will fix up your vehicles for a price that benefits everyone! rm5248 has been working on this model and it's starting to take shape really nicely. There are a few accuracy issues to fix up to make the model 100% true to RA2's shp, but once those are fixed up and a basic interior is added, we should be well on our way to getting this structure in-game! The service depot has no weakpoint, but it does house a purchase terminal and a repair node. Game Update FormatAs you guys can probably tell, we've been down on content this past few weeks due to educational commitments as well as the release of a lot of popular games this past few months (Bad Company 2, Final Fantasy XIII, Bioshock 2, to name a few). This has led me to have a think about our PR strategy. Because I can't really get away with posting nothing and the blogs are getting later and later every week, I'd like to put an idea to you all. Should we change to doing fortnightly or monthly mega-blogs instead of smaller weekly offerings? Post what you think, because I'm eager to read your opinions. Team MessagesI've been busy with a UDK mod that I'm working on for university. It involves killing time travelling wolves in power armour with a G3 cfehunter has been busy with university, but he is still alive! dtrngd has been working on the Chrono Miner! danpaul88 has been given the strings I was working on. Guy with a wrench has been getting the Tokarev TT ready for the riggers. rm5248 is continuing work on the Service Depot. Poggel is working on the Rocketeer's Flechette Launcher. Occult is on a school trip! The rest of the team has been gearing up for another meeting this weekend. OWA's Random CornerThis is it for now......but don't worry, we'll be back soon. |
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Mar 22 2010, 11:12 AM
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#2
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Title: Sound Guy Group: RA:APB Staff In-game: Wallywood Chocolate > Hamster |
i like
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Mar 22 2010, 12:20 PM
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#3
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Title: Mod from Hell Group: Internal Testers In-game: allie29 |
I'd rather the weekly blogs myself. Even if the content is relatively low, it's nice to see the steady progress rather than hearing nothing for long stretches of time.
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Mar 22 2010, 12:39 PM
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#4
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Title: Sound Guy Group: RA:APB Staff In-game: Wallywood Chocolate > Hamster |
I'd rather the weekly blogs myself. Even if the content is relatively low, it's nice to see the steady progress rather than hearing nothing for long stretches of time. this ^ ...also wanted to add great texture and model guys |
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Mar 22 2010, 02:49 PM
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#5
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Title: Field Commander Group: Members In-game: Glaedr |
I wouldn't mind if you didn't do a blog if you had low content to put up during a week, but generally you do have enough content to make once weekly blogs do pretty well.
Awesome SD model and Pistol texture! This post has been edited by Glaed: Mar 22 2010, 02:49 PM |
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Mar 22 2010, 03:25 PM
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#6
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Title: Commando Group: Internal Testers In-game: BigCheese256 |
Hell yeah now we can Techie rush!
Monthly blogs would have a whole lot more in them, thus would be a whole lot more epic. However, as Allie29 said, better small blogs than the mod feeling "dormant" for a month. |
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Mar 22 2010, 05:29 PM
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#7
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Title: Technician Group: Members In-game: TSAR |
Oh my Lord, the tokarev looks so finger licking good!! Nicely done!!
BTW Can you enter or atleast climb to the top of the Service Crane? Or can you only go to the room below the depot? This post has been edited by TSAR1: Mar 22 2010, 05:30 PM |
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Mar 23 2010, 04:18 AM
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#8
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Title: Grenadier Group: Internal Testers In-game: ivan55599 |
interesting note: Soviets cannot repair siege choppas in YR
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Mar 23 2010, 02:10 PM
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#9
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Title: Rocket Soldier Group: Internal Testers In-game: APB-FR-MartinMb |
Very nice Tokarev !
I'm suprised by the service depot interior lol ! |
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Mar 24 2010, 09:30 AM
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#10
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Title: Commando Group: Internal Testers In-game: BigCheese256 |
interesting note: Soviets cannot repair siege choppas in YR They can (sorta). Deploy the Siege chopper, repair it with a stolen Engineer + IFV. As far as I know you cannot repair Harriers or Kirovs either. |
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Mar 24 2010, 11:49 AM
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#11
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Title: AR Co-Producer Group: RA2:AR Staff In-game: dtrngd |
They can (sorta). Deploy the Siege chopper, repair it with a stolen Engineer + IFV. As far as I know you cannot repair Harriers or Kirovs either. But the Harrier auto heals on the ACHQ pad, Kirov simply autoheals slowly, even if not promoted. |
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Mar 24 2010, 05:55 PM
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#12
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Title: BANNED Group: Internal Testers In-game: Sadukar09 Dumbious Ninja |
Tech machine shop is your friend.
On the other hand, AR looks extremely good. |
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Mar 24 2010, 07:10 PM
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#13
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Title: Sound Guy Group: RA:APB Staff In-game: Wallywood Chocolate > Hamster |
Tech machine shop is your friend. On the other hand, AR looks extremely good. Wat is AR ? |
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Mar 25 2010, 10:03 AM
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#14
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Title: Commando Group: Internal Testers In-game: BigCheese256 |
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Mar 25 2010, 10:45 AM
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#15
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Title: Technician Group: Internal Testers In-game: MetalSnow |
We have the best turtle fence!
But we have the sexiest turtles >:D |
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| Lo-Fi Version | Time is now: 9th September 2010 - 02:29 PM |