Red Alert: A Path Beyond
   
Red Alert 2: Apocalypse Rising Blog 138!
Jun 24 2009, 08:29 PM
Lord_Kane

Today's blog is out and available for public consumption.

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Click the completely awesome picture of the AK-47 to read todays update!


Also covered!

-Vehicle Limits! (or the lack thereof)
-Rigged Base Defenses!
- Running Bombs! (Wait....what?)

all this and more in Blog 138
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Red Alert 2: Apocalypse Rising Blogs 135 and 136,137 Update
Jun 19 2009, 02:08 PM
Lord_Kane

Well as most of you have read in the sombering newspost below this one. Tester DJ Bloodmoss has passed away, so this news post will be shorter then usual.

Blogs 135 and 136 and 137 have been posted

Blog 135 here.

Blog 136 here.

Blog 137 here.

Here they are, Enjoy.

P.S:
We will miss you Bloodmoss frown.gif
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Somber news
Jun 18 2009, 01:15 PM
Chronojam

DJ Bloodmoss, one of our testers and a n00bstories radio DJ and IRC regular, apparently passed away recently, according to a family member notifying friends on his buddy lists. Only 32 years old, it was probably caused by a stroke; although the final report is not in, he was known to have medical concerns about his heart in the past and that is what was suggested by the messages that have been left. We'll miss him. Many of you knew him as a friend, and this is quite tragic news indeed.
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Apb Blog: June 15th 2009
Jun 16 2009, 04:08 AM
drunkill

Our latest edition of the APB development blog has been posted up. Inside you'll find some images of the new Thief arms and hands, some newly implemented tool-tip popups and news relating to the official server and gamma. You can also help vote for a map to return to the current build (1.2.0) on the official server.

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Clicking here makes all your wildest dreams come true (plus you get to read the blog)
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APB Blog: June 7 2009
Jun 8 2009, 03:35 AM
drunkill

In addition to the 'new' maps included in the official server rotation, we have some more news for you this weekend. The latest blog has been posted up by Chronojam on our forums. He talks a little bit about news for the official server, a new staff member and our brand new War Factory model.

So click the thumbnail below or right here to read all about it.

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In other news, Planet CNC has turned 10 over the weekend. They've also posted up a wishlist for the next 10 years which is worth the read. Hurrah for them. emot-keke.gif
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Map Changes on Official Server
Jun 7 2009, 12:05 PM
Chronojam

Bonzai!

Hey everybody, just a few notices in advance of tonight's blog. As noted in the launcher news, you can now play Bonzai on the official server! For some reasons we couldn't pin down earlier, we had some serious server performance issues when running on a dedicated server, making it unplayable for the clients. Just the other day, reborn (the guy) solved the problem. As the map was included in your installation, you have nothing more to download; you can begin playing immediately. In Gamma, this map is getting a facelift.

North by Northwest

Another map you don't need to download, we had some issues with this one where players were being kicked wrongfully when playing on this map. This is being fixed, and it will return to the rotation. It's one of the classic maps you might remember from older versions, with a few more units available despite being a rather "low tech" map. If you like it, good news: it gets a facelift in Gamma.

Tunnel Fissure

Tunnel Fissure, a map edit by ChopBam to expand Fissure a bit and give more tactical opportunities, will be appearing on the server shortly (about a week from now). It will replace the "HT" version of Glacier. If you do not already have this map, please download it right here. Players who do not already have the map will be messaged while playing with a request to download it. For Gamma we'll be introducing Excavation, a map inspired by Fissure but with a lot more flexibility.
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RA2: Blog 134
May 27 2009, 06:45 PM
Lord_Kane

Well, Ladies and Gentlemen, its blog time again, things are going well here, we are breaking in the new guy pretty well, he is tougher then I expected, no matter! I soon will own him.

Alright down to business Blog 134!

Todays Blog features!

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This Soviet logo! YES ITS AN INANIMATE CARBON LOGO! ALL HAIL IT!


War Factory something or other!

PIKLE UPGRADES!

and there is more! so mush!

Later!
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RA2:AR 133
May 20 2009, 04:59 PM
Lord_Kane

Well, Ladies and Gents its Red Alert 2: Apocalypse Rising 133 time.

Todays blog covers in part:

IPB Image


New Faction logos by Soviet_Deso!



Hit up the Blog for the rest!
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RA2:AR Blog 132
May 13 2009, 11:49 PM
Lord_Kane

Alrighty, Just came back from my third time of seeing Star Trek (seriously check this movie out.) and now here is the latest Blog!

Blog 132 contains information about the new and improved Soviet Flak Trooper model:

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So hit up Blog 132 for more information about this and other cool things going on in the world of Red Alert 2: Apocalypse Rising!

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APB Blog: May 12 2009
May 13 2009, 09:07 AM
drunkill

I've been away from the forums and IRC for a littlewhile but hopefully i'll get back into it over the next few weeks, been missing whats going on, which is also why there's been a lack of weekly news items about the APB Development Blogs.

Anyway, Chronojam has posted up a new blog for you all to enjoy. We've got a few goodies to show off this week including the new basic infantry arm meshes and some new Canyon River screenshots, which has been given a facelift and some new visual areas. More reports on testing an a congradulations to Fabian, who is taking a back seat role with the project now that he's gotten a job in the games industry.

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Read about all that and more by clicking here or the thumbnail above.
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